This bug was fixed in the package invaders - 1.0.0-14
---------------
invaders (1.0.0-14) unstable; urgency=medium
* Update Uploaders field to my Debian address.
* Bump debhelper-compat to 13.
* Bump Standards-Version to 4.5.0.
* Update Vcs-* fields to point to the Salsa GIT repository.
* Add "Enhances: grub2-common" relationship, as we call update-grub2
in the maintainer scripts.
* Add "Suggests: qemu-system-x86" relationship, as it is possible to
run the game directly in QEMU.
* 01-misspelling-loose.patch: Improve word spacing.
* 04-change-colors.patch: Reset colors when game is restarted.
* Add a minimal linker script to fix FTBFS ("PHDR segment not
covered by LOAD segment") with current binutils (see #958525).
* 06-speed-up.patch: New patch, speed up alien ships up to about
factor 2 when all are destroyed.
* 02-build-flags.patch: Add "-fno-stack-protector" to CFLAGS for
compilers that default to this build flag.
* 02-build-flags.patch: Remove "-W" from CFLAGS to silence a useless
warning.
* Do not call dh_strip at all, we do not want a -dbgsym package
anyway.
* Only call update-grub2 in maintainer scripts if
/boot/grub/grub.cfg already exists (LP: #1876411).
* Add a README.Debian file to document that Secure Boot needs to be
disabled (see #958894) and how to run the game in QEMU.
-- Fabian Greffrath <[email protected]> Sat, 09 May 2020 12:30:17
+0200
** Changed in: invaders (Ubuntu)
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/1876411
Title:
package grub-invaders 1.0.0-13 failed to install/upgrade: le sous-
processus script post-installation installé a retourné une erreur de
sortie d'état 1
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