Here's my chrome://gpu output (with acceleration enabled, if that makes
a difference):

Graphics Feature Status
Canvas: Software only, hardware acceleration unavailable
Compositing: Software only. Hardware acceleration disabled
Multiple Raster Threads: Enabled
Out-of-process Rasterization: Disabled
OpenGL: Disabled
Hardware Protected Video Decode: Disabled
Rasterization: Software only. Hardware acceleration disabled
Skia Renderer: Enabled
Video Decode: Software only. Hardware acceleration disabled
Vulkan: Disabled
WebGL: Software only, hardware acceleration unavailable
WebGL2: Software only, hardware acceleration unavailable
Problems Detected
Gpu compositing has been disabled, either via blocklist, about:flags or the 
command line. The browser will fall back to software compositing and hardware 
acceleration will be unavailable.
Disabled Features: gpu_compositing
Accelerated video decode has been disabled, either via blocklist, about:flags 
or the command line.
Disabled Features: video_decode
Version Information
Data exported   2020-10-20T16:06:56.191Z
Chrome version  Chrome/86.0.4240.75
Operating system        Linux 5.4.0-51-lowlatency
Software rendering list URL     
https://chromium.googlesource.com/chromium/src/+/c69c33933bfc72a159aceb4aeca939eb0087416c/gpu/config/software_rendering_list.json
Driver bug list URL     
https://chromium.googlesource.com/chromium/src/+/c69c33933bfc72a159aceb4aeca939eb0087416c/gpu/config/gpu_driver_bug_list.json
ANGLE commit id 8fe030942169
2D graphics backend     Skia/86 fe61f1806d406858a2ed399b6dfeef1c40d06284
Command Line    /usr/bin/google-chrome-stable --flag-switches-begin 
--flag-switches-end
Driver Information
Initialization time     50
In-process GPU  false
Passthrough Command Decoder     false
Sandboxed       true
GPU0    VENDOR= 0x8086 [Google Inc.], DEVICE=0x0166 [Google SwiftShader] 
*ACTIVE*
Optimus false
AMD switchable  false
Driver vendor   
Driver version  4.1.0.7
GPU CUDA compute capability major version       0
Pixel shader version    3.00
Vertex shader version   3.00
Max. MSAA samples       4
Machine model name      
Machine model version   
GL_VENDOR       Google Inc.
GL_RENDERER     Google SwiftShader
GL_VERSION      OpenGL ES 3.0 SwiftShader 4.1.0.7
GL_EXTENSIONS   GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 
GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map 
GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 
GL_OES_EGL_sync GL_OES_element_index_uint GL_OES_fbo_render_mipmap 
GL_OES_framebuffer_object GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 
GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_float 
GL_OES_texture_float_linear GL_OES_texture_half_float 
GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_3D 
GL_OES_vertex_array_object GL_OES_vertex_half_float GL_EXT_blend_minmax 
GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_draw_buffers 
GL_EXT_float_blend GL_EXT_instanced_arrays GL_EXT_occlusion_query_boolean 
GL_EXT_read_format_bgra GL_EXT_texture_compression_dxt1 
GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 
GL_EXT_texture_rg GL_ARB_texture_rectangle GL_ANGLE_framebuffer_blit 
GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays 
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 
GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_texture_filtering_hint 
GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_read_depth GL_NV_read_stencil
Disabled Extensions     
Disabled WebGL Extensions       
Window system binding vendor    Google Inc.
Window system binding version   1.4 SwiftShader 4.1.0.7
Window system binding extensions        EGL_KHR_create_context 
EGL_KHR_get_all_proc_addresses EGL_KHR_gl_texture_2D_image 
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image 
EGL_KHR_fence_sync EGL_KHR_image_base EGL_KHR_surfaceless_context 
EGL_ANGLE_iosurface_client_buffer EGL_ANDROID_framebuffer_target 
EGL_ANDROID_recordable
Window manager  Xfwm4
XDG_CURRENT_DESKTOP     XFCE
GDMSESSION      xfce
Compositing manager     Yes
System visual ID        0
RGBA visual ID  0
Direct rendering version        unknown
Reset notification strategy     0x0000
GPU process crash count 0
gfx::BufferFormats supported for allocation and texturing       R_8: not 
supported, R_16: not supported, RG_88: not supported, BGR_565: not supported, 
RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, 
BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not 
supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not 
supported, YUV_420_BIPLANAR: not supported, P010: not supported
Compositor Information
Tile Update Mode        One-copy
Partial Raster  Enabled
GpuMemoryBuffers Status
R_8     Software only
R_16    Software only
RG_88   Software only
BGR_565 Software only
RGBA_4444       Software only
RGBX_8888       Software only
RGBA_8888       Software only
BGRX_8888       Software only
BGRA_1010102    Software only
RGBA_1010102    Software only
BGRA_8888       Software only
RGBA_F16        Software only
YVU_420 Software only
YUV_420_BIPLANAR        Software only
P010    Software only
Display(s) Information
Info    Display[13761487533244483] bounds=[0,0 1366x768], workarea=[0,29 
1366x739], scale=1, rotation=0, panel_rotation=0 external.
Color space (all)       {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, 
range:FULL}
Buffer format (all)     BGRA_8888
SDR white level in nits 100
Bits per color component        8
Bits per pixel  24
Refresh Rate in Hz      60
Video Acceleration Information
Vulkan Information
Device Performance Information
Driver Information for Hardware GPU
Initialization time     50
In-process GPU  false
Passthrough Command Decoder     false
Sandboxed       true
GPU0    VENDOR= 0x8086 [Google Inc.], DEVICE=0x0166 [Google SwiftShader] 
*ACTIVE*
Optimus false
AMD switchable  false
Driver vendor   
Driver version  4.1.0.7
GPU CUDA compute capability major version       0
Pixel shader version    3.00
Vertex shader version   3.00
Max. MSAA samples       4
Machine model name      
Machine model version   
GL_VENDOR       Google Inc.
GL_RENDERER     Google SwiftShader
GL_VERSION      OpenGL ES 3.0 SwiftShader 4.1.0.7
GL_EXTENSIONS   GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 
GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map 
GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 
GL_OES_EGL_sync GL_OES_element_index_uint GL_OES_fbo_render_mipmap 
GL_OES_framebuffer_object GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 
GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_float 
GL_OES_texture_float_linear GL_OES_texture_half_float 
GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_3D 
GL_OES_vertex_array_object GL_OES_vertex_half_float GL_EXT_blend_minmax 
GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_draw_buffers 
GL_EXT_float_blend GL_EXT_instanced_arrays GL_EXT_occlusion_query_boolean 
GL_EXT_read_format_bgra GL_EXT_texture_compression_dxt1 
GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 
GL_EXT_texture_rg GL_ARB_texture_rectangle GL_ANGLE_framebuffer_blit 
GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays 
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 
GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_texture_filtering_hint 
GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_read_depth GL_NV_read_stencil
Disabled Extensions     
Disabled WebGL Extensions       
Window system binding vendor    Google Inc.
Window system binding version   1.4 SwiftShader 4.1.0.7
Window system binding extensions        EGL_KHR_create_context 
EGL_KHR_get_all_proc_addresses EGL_KHR_gl_texture_2D_image 
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image 
EGL_KHR_fence_sync EGL_KHR_image_base EGL_KHR_surfaceless_context 
EGL_ANGLE_iosurface_client_buffer EGL_ANDROID_framebuffer_target 
EGL_ANDROID_recordable
Window manager  Xfwm4
XDG_CURRENT_DESKTOP     XFCE
GDMSESSION      xfce
Compositing manager     Yes
System visual ID        0
RGBA visual ID  0
Direct rendering version        unknown
Reset notification strategy     0x0000
GPU process crash count 0
gfx::BufferFormats supported for allocation and texturing       R_8: not 
supported, R_16: not supported, RG_88: not supported, BGR_565: not supported, 
RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, 
BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not 
supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not 
supported, YUV_420_BIPLANAR: not supported, P010: not supported
Graphics Feature Status for Hardware GPU
Canvas: Software only, hardware acceleration unavailable
Compositing: Software only. Hardware acceleration disabled
Multiple Raster Threads: Enabled
Out-of-process Rasterization: Disabled
OpenGL: Disabled
Hardware Protected Video Decode: Disabled
Rasterization: Software only. Hardware acceleration disabled
Skia Renderer: Enabled
Video Decode: Software only. Hardware acceleration disabled
Vulkan: Disabled
WebGL: Software only, hardware acceleration unavailable
WebGL2: Software only, hardware acceleration unavailable
Problems Detected for Hardware GPU
Gpu compositing has been disabled, either via blocklist, about:flags or the 
command line. The browser will fall back to software compositing and hardware 
acceleration will be unavailable.
Disabled Features: gpu_compositing
Accelerated video decode has been disabled, either via blocklist, about:flags 
or the command line.
Disabled Features: video_decode

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  Chrome on Ubuntu, press F11 for full screen and the message flashes
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