While it seems to be a "virtual hardware" problem, I'm not sure the
problem comes from Qemu. Right now the problem doesn't change much for
me, as I have to patch Qemu for another bug that's not yet addressed, so
adding SDL in the process doesn't change anything timewise.

In fact we do have a crash, but it's an Android crash. Not sure to what
extent it could be used for diagnosis though... And honestly, I don't
think trying Qemu 5.1 will change anything !

You're right, I will have to report this to the mailing list (along with
that other bug I'm patching, which I did on their IRC channel, but no
one was responding).

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https://bugs.launchpad.net/bugs/1896250

Title:
  SDL support is missing while virglrenderer has problems with GTK

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