Public bug reported:

Binary package hint: holotz-castle

When a character has died, the death tune will sound. If this is skipped
by pressing enter to restart the level, then sometimes all game sounds
will be reduced in volume until the level is started again.

This effects the current version in Gutsy:
holotz-castle:
  Installed: 1.3.9-1
  Candidate: 1.3.9-1
  Version table:
 *** 1.3.9-1 0
        500 http://gb.archive.ubuntu.com gutsy/universe Packages
        100 /var/lib/dpkg/status

To reproduce, simply play, die, then press enter to restart the level
during the death sequence as soon as possible. This seems to be fairly
easily reproduced about 50/60% of the time.

** Affects: holotz-castle (Ubuntu)
     Importance: Undecided
         Status: New

-- 
Sound will play at reduced volume when restarting a level after death
https://bugs.launchpad.net/bugs/176818
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