Edit -- it transpires that, despite what I said, the magic <0 to <=0 change hasn't been made on the main branch of mesa's git repo yet. I've successfully compiled a local copy (with meson & ninja) and am running it in a separate root to avoid clobbering the system libraries using LD_LIBRARY_PATH and friends which can get glxgears working at least. Frankly I am in a little over my depth. I'd like to really be able to build the packages from source, apply a two character / one line diff as suggested upstream to see if it actually works, and then test further.
Any advice very welcome ;-). -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1950205 Title: Some shaders can crash the amdgpu kernel module, tainting To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1950205/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
