Edit -- it transpires that, despite what I said, the magic <0 to <=0
change hasn't been made on the main branch of mesa's git repo yet. I've
successfully compiled a local copy (with meson & ninja) and am running
it in a separate root to avoid clobbering the system libraries using
LD_LIBRARY_PATH and friends which can get glxgears working at least.
Frankly I am in a little over my depth. I'd like to really be able to
build the packages from source, apply a two character / one line diff as
suggested upstream to see if it actually works, and then test further.

Any advice very welcome ;-).

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https://bugs.launchpad.net/bugs/1950205

Title:
  Some shaders can crash the amdgpu kernel module, tainting

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