Hi Michael,

> tl;dr: probably an imgui bug causing an out of bounds write trashing
> malloc's internal data structures

Thanks for looking into it, sounds right.

I found that imgui in jammy is compiled with LTO and then statically linked
into open3d. Recompiling open3d (in jammy) with the imgui from Debian fixes
the problem. So I would propose to add imgui to the lto-disabled-list and
recompile open3d afterwards. What do you think?


** Also affects: imgui (Ubuntu)
   Importance: Undecided
       Status: New

** Also affects: lto-disabled-list (Ubuntu)
   Importance: Undecided
       Status: New

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https://bugs.launchpad.net/bugs/1963556

Title:
  Open3D segfaults when compiled with LTO

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