Hi Michael,
> tl;dr: probably an imgui bug causing an out of bounds write trashing
> malloc's internal data structures
Thanks for looking into it, sounds right.
I found that imgui in jammy is compiled with LTO and then statically linked
into open3d. Recompiling open3d (in jammy) with the imgui from Debian fixes
the problem. So I would propose to add imgui to the lto-disabled-list and
recompile open3d afterwards. What do you think?
** Also affects: imgui (Ubuntu)
Importance: Undecided
Status: New
** Also affects: lto-disabled-list (Ubuntu)
Importance: Undecided
Status: New
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https://bugs.launchpad.net/bugs/1963556
Title:
Open3D segfaults when compiled with LTO
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