I can help with independent testing on Bionic and Focal, Intel iGPU, AMD iGPU and NVidia eGPU.
So far I did a test on Bionic/AMD with RViz trying to render some more complicated scenes and everything worked as expected. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1968010 Title: Using a geometry shader on a graphics driver that supports OpenGl 3.2 but not EXT_geometry_shader4 crashes To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/ogre-1.9/+bug/1968010/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs