I believe the issue is resolved using the very latest mesa. I am no
longer getting artifacts and crashing, but I will keep testing for a
while.

I cloned and built from git:

1. git clone https://gitlab.freedesktop.org/mesa/mesa.git
2. meson setup build
3. ninja -C build/
4. sudo ninja -C build/ install
5. sudo ldconfig

Then, running: 
glxinfo | grep OpenGL

shows:
OpenGL vendor string: Intel
OpenGL renderer string: Mesa Intel(R) Arc(tm) B580 Graphics (BMG G21)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 25.3.0-devel 
(git-84d8e6824b)
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.6 (Compatibility Profile) Mesa 25.3.0-devel 
(git-84d8e6824b)
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 25.3.0-devel 
(git-84d8e6824b)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:

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https://bugs.launchpad.net/bugs/2127717

Title:
  Newly-introduced intel GPU bugs in 25.10 affecting Nautilus and other
  applications

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