this has landed in resolute some time ago
** Changed in: mesa (Ubuntu)
Status: Fix Committed => Fix Released
** Description changed:
[Impact]
This is the last point-release of the 25.2.x-series, we should SRU it to
questing so latest bugfixes would also get backported to noble in time
for 24.04.4.
Release notes since 25.2.3 which is in questing now:
New features
- None
Bug fixes
25.2.4:
- xe2: DMA Buffer exported modifier is incorrect
- [ANV][LNL] - FINAL FANTASY XVI (2515020) - Title crashes to Desktop
immediately following the splash card.
- nvk, nak: NAK panic in Call of the Wild: The Angler on RTX 4080
- Simple External Semaphore test hangs in vk_sync_wait
-
dEQPVK.spirv_assembly.instruction.compute.float_controls.fp32.input_args.reflect_denorm_flush_to_zero
regression on nvk
- Crash on game Elite Dangerous at 0% planetary generation, on Tigerlake+
Iris Xe and Arc GPUs.
- Gallium: Segfault while trying to compile a shader with differing UBO
contents in fragment and vertex stage - With reproduction case
- aco: generate wrong code when gl_DrawID is used by primitive indices in
mesh shader
25.2.5:
- anv: Age of Wonders 4 corruption on a Arc b580
- nvk commets cause problems with kepler
- Confidential issue #14013
- radv: meta pipeline cache appears to be broken
- A bunch of CTS tests are failing on Gfx12.0 trying to use the blitter with
TILE_X
- [ANV] Bunch of tests in
dEQP-VK.pipeline.*.render_to_image.*3d.*2d_compatible failing on gen9/11
- bisected build failure in clc_helpers.ccp with llvm 22
25.2.6:
- [ANV][PTL][DG2] Flickering textures in Assassin’s Creed Valhalla benchmark
- ADL, ANV: Wuthering Waves leads to gpu reset on Alder Lake iGPU
- [ANV][EXT_debug_utils] descriptor set object_name leak when not calling
vkFreeDescriptorSets
- nvk: CTS failures in sample_locations_ext.verify_interpolation.samples_1
- [regression] [bisected] RuneLite GPU Experimental - GPU crash
- lp_test_arit.c:200:14: error: static declaration of ‘rsqrtf’ follows
non-static declaration
- build failure with glibc 2.42
- zink: chromium flickers in youtube when fullscreening videos
- r600: Attribute stride updates may be skipped
- anv: Assert in brew when descriptor indexing with modulo
- [ANV][TGL]: test_buffer_feedback_instructions_sm51 on vkd3d-proton crashes
25.2.7:
- Penumbra: Overture OpenGL game has graphical glitch for ice
- RustiCL: fence fd leak on CL-GL interop
- Uniform variable not updated correctly with shared contexts
- [radv] Borderlands 4 triggers a consistent GPU page fault on RDNA2
- radv: RE4 Separate Ways DLC hangs RDNA2 GPU
- ACO: fix a hazard when the number of attributes loaded/consumed don’t
match with VS prologs
- ACO: loading 64-bit attributes can override the fetch index in VS prologs
- nvk, nak: Broken icons in ENDLESS Legend 2 on a RTX 4080
- LLVMPipe’s
`VkPhysicalDeviceAccelerationStructurePropertiesKHR::maxPrimitiveCount` is
lower than Vulkan requires.
- asahi: DMABuf import of multi-plane YCbCr (NV12 from ISP) not renderer
correctly
- asahi: DMABuf import of multi-plane YCbCr (NV12 from ISP) not renderer
correctly
- brw: Gfx9 sampler messages violate r127 rule
- radv: No Man’s Sky XESS page fault GPU reset
- r600/sfn: Assertion `cir.alu_vec.empty()` failed
25.2.8:
- FurMark gets glitchi graphics when using Vulkan API on UHD 620 (mesa
25.2.6 and 26.0)
- tu: resource leak
- [ANV][LNL] - Detroit: Become Human (1222140) - Flickering horizontal
artifacts across the screen
- Zink on Android: failed to create dri2 screen
- Amnesia: The Bunker (2023) OpenGL graphics glitch on Intel graphics
- meson: When building radeonsi without llvm, it fails without setting
amd_with_llvm to false explicitly
- venus: synchronization tests sometimes get stuck in semaphore/fence wait
- GNOME freeze, Nautilus crash and purple flickering on Intel Arc B580
with Mesa 25.2.2 (openSUSE Tumbleweed)
- Texture matrix stack pops do not seem to always update the texture matrix
- [BMG] Metro Exodus Enhanced Edition (1449560) - crash
- Polaris, amdgpu: Application using VCE wedges GPU
- radv vulkan video encode does not process used_by_curr_pic_lt_flag
correctly
- venus: random failures in dEQP.api.info.image_format_properties2.1d
- zink/radv: new cts fails on rdna3
- RADV Vulkan video encode isn’t available on 25.2.7
source: https://docs.mesa3d.org/relnotes.html
[Test case]
Stable releases have been extensively tested by upstream and vendors
already, but we still need to do our own too.
Install the updates (apt install -t questing-proposed libgl1-mesa-dri),
test desktop use and some basic games etc on at least AMD and Intel hw.
Some easily available tests to run would include
- glmark2
- unigine-heaven/-valley/-superposition
Test youtube/video playback acceleration
- best to use Brave, as the Firefox snap includes it's own mesa (which
happens to be 25.2.8 but built on Jammy)
-
+ - check brave://gpu/ to see that it's enabled
[Where things could go wrong]
It's possible that some apps/games might regress on some hw, but there
should not be a big risk for more wider bugs appearing in this update,
since upstream and vendor (AMD/Intel) CI machinery have tested these.
** Tags removed: verification-needed verification-needed-questing
** Tags added: verification-done verification-done-questing
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https://bugs.launchpad.net/bugs/2133164
Title:
Mesa bugfix update 25.2.8
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