Okay, the problem seems to be a bit different than I first expected.

I run BOINC, wich has a thread running at very low priority (19) and the thread 
uses all excess resources.
If I suspend BOINC the OpenTTD game runs okay fast again. Although only with 
the xserver-xgl package installed (thus no direct rendering).

BOINC didn't have an effect on OpenTTD in Gutsy.

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[hardy] Intel graphics (965) slowed down
https://bugs.launchpad.net/bugs/183502
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