To recreate:

1) open frozen bubble
2) go to the level editor
3) in the upper right hand "Level Set" section, click on "open"

A dialog will open which will have a "text box" that shouldn't be there.

The problem is that the method show_selected_level is called when it
shouldn't be. The selected level is irrelevant for this dialog so those
lines of code should be removed.

I'll include screenshots of the defect in this post and a screenshot of
the patched version in the next

** Attachment added: "dialog with "extra" textbox that doesn't belong"
   http://launchpadlibrarian.net/11437496/pre-patch.png

-- 
patch to fix frozen bubble level editor open levelset dialog bug
https://bugs.launchpad.net/bugs/181933
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