(Sorry, I made a last minute change and didn't realize I ended up with a
malformed patch file)

** Patch added: "crashpatch.patch"
   
https://bugs.launchpad.net/ubuntu/+source/nux/+bug/2160298/+attachment/5981012/+files/crashpatch.patch

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https://bugs.launchpad.net/bugs/2160298

Title:
  IOpenGLFrameBufferObject crashes Unity due to array handling

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