By recompiling the libgl1-mesa-dri package from source without having it strip the binaries (DEB_BUILD_OPTIONS=nostrip), I was able to produce a more useful (IMHO) backtrace. Yes, this is not an official package, but I hope it's still useful. It's definitely segfaulting in i965_dri.so, so I guess this is strictly a mesa bug. I'm going to try to take a look at it a bit, but since I don't really know much about the mesa architecture, I doubt I'll find much.
** Attachment added: "gdb-3.txt" http://launchpadlibrarian.net/11991860/gdb-3.txt -- 3D-Accelerated Games cause X to crash with Intel Driver https://bugs.launchpad.net/bugs/178292 You received this bug notification because you are a member of Ubuntu Bugs, which is the bug contact for Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
