Is this a graphic driver issue?
This sounds like using optimized drivers (e.g. the non-free nvidia-glx(-new)
drivers for Nvidia) could make a difference?
** Changed in: blender (Ubuntu)
Assignee: (unassigned) => Daniel Hahler (blueyed)
Status: New => Incomplete
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Ray tracing too slow (not joking)
https://bugs.launchpad.net/bugs/186371
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