This seems to be a generic texture_from_pixmap problem. If I run
metacity w/compositor it works fine, same with metacity w/xcompmgr. When
I try kwin with 2D (Render) compositing it works too.

Now the fun parts. Using kwin with OpenGL texture_from_pixmap
compositing dies, same as compiz. Using kwin with OpenGL shared memory
compositing ran like it was right on the edge of just locking up.

So, this is still probably a driver problem but not one that is easily
fixed. I'm pretty sure the constant updates are the problem. This
screensaver seems to be a bit like glxgears, it just runs as fast as
possible all the while melting your system.

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braid screensaver crashes system with compiz activated
https://bugs.launchpad.net/bugs/101943
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