Manuel Teira, have you tried making a virtual desktop where the screens
are one above other? Then you need only "Virtual 1280 1792".  I tried it
like that, but glxinfo tells me "direct rendering: No (If you want to
find out why, try setting LIBGL_DEBUG=verbose)". How do you make such a
setting? Which log told you "Cannot support DRI with frame buffer width
> 2048"?

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No dri for virtual screen greater than 2048x2048
https://bugs.launchpad.net/bugs/146859
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