Just a question wrt textured vs overlaid video- isn't textured video
"the way to go" for the future - tighter integration with compositing
window managers, several videos at once etc?  I'm asking since the
discussion here seems to focus on switching (back?) to overlays, which
seems to me as just masking the real problem.

I'm most interested in great 3d/opengl performance (with vsync
control/no tearing), just my few cents.

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Intel 965G (GMA X3000) - Video Tearing Effect & Poor Performance
https://bugs.launchpad.net/bugs/152206
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