yeah they can't reproduce it cause they are using cards with too much
memory. As someone wrote somewhere this problems disappears if one has
enough videomemory. So instead of sending nvidia hardware, they should
test with a mainboard with integrated nvidia graphics set videomemory to
32MB. Then they should be able to reproduce the bug ...

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Memory leak in nvidia-glx-new's GL_EXT_texture_from_pixmap
https://bugs.launchpad.net/bugs/151168
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