(gdb) backtrace full
#0 box3d_write (object=0x9b1d250, repr=0xa7c15f0, flags=<value optimized out>)
at box3d.cpp:282
persp_repr = (class Inkscape::XML::Node *) 0x0
persp_id = <value optimized out>
doc = (class SPDocument *) 0x8b16f50
coordstr0 = <value optimized out>
coordstr7 = <value optimized out>
#1 0x080dd04b in SPObject::updateRepr (this=0x8b16f50, flags=2) at
sp-object.cpp:1182
repr = (class Inkscape::XML::Node *) 0x0
#2 0x08140690 in sp_box3d_drag ([EMAIL PROTECTED]) at box3d-context.cpp:615
xml_doc = (class Inkscape::XML::Document *) 0x8b12d80
repr = (class Inkscape::XML::Node *) 0xa7c15f0
repr_side = <value optimized out>
desktop = (class SPDesktop *) 0x8b36e00
__PRETTY_FUNCTION__ = "void sp_box3d_drag(Box3DContext&, guint)"
Looks like box3d_write is being passed a null pointer for persp_repr -
wonder if that's what's causing the crash? Also the repr in updateRepr
is null.
** Changed in: inkscape (Ubuntu)
Importance: Undecided => High
Status: Incomplete => Triaged
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Inkscape crashes when using 3d box after attempting to render latex, gears,
tree, barcode, maybe others.
https://bugs.launchpad.net/bugs/205667
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