Changelog since 0.32:
:: :: Changes from 0.41 to 0.42
New Features:
- added game operator functionality:
Game operators are players with elevated status who have increased
power over the server, but do not have rcon access.
Servers admins set an operator password with
"g_operator_password".
Players authenticate themselves as an operator using "operator
<password>" or "op <password>".
- added opcall command, which allows game operators to call votes which
instantly pass.
- added two new chat filtering commands - cg_chatFilter and
cg_chatFilterTV - for filtering chat messages in normal games and when
spectating tv matches respectively. These two commands accept the
following bitmask values:
"0" enables all messages
"1" filters global chat
"2" filters team chat
"4" filters TV spectator chat
- added seek and pause functionality to demo menu.
- added demo playback capability to wswtv.
Changes:
- changed network protocol to improve serverside culling of projectiles
and
playback of single-pov demos in wswtv. These changes are backwards-
computable.
- changed wswtv chat color to white.
- modified ip filters, they now stick around between maps.
Fixes:
- fixed unreasonably large challengers queue delays.
- fixed servers not providing version info due to long hostnames.
- fixed clan arena coaches being dropped into spectator mode.
- fixed several issues with ip filtering.
- fixed several crash bugs and memory leaks in wswtv.
- fixed graphical glitches when demojumping backwards.
- fixed minor gfx menu bug.
:: :: Changes from 0.4 to 0.41
New Maps:
- added two new CTF maps, wctf2 and wctf3.
- added revised version of wdm10 with a new item layout, wdm10a.
New Features:
- added delay between getting off the flag stand and the timer counting
up again (600ms).
- added jumping animation when using jump pads.
- added new callvote option "callvote kickban", which will temporarily
ban a specified player from a server.
- added menu options for various graphical effects and player
preferences.
- added option to alternate between map names (wdm1, wdm2, etc.) and map
titles (Flew Over, Chronodynamic, etc.) in the start server menu.
- added new chasecam follow modes. Entering the follow modes is done by
adding one of the following parameters to the chase command:
<player name or ID> will chase the given player.
"auto" will chase the highest fragger unless there's a flag or
powerup carrier, in that order.
"carriers" will give the user pov control unless there's a flag or
powerup carrier, in that order.
"flags" will give the user pov control unless there's a flag
carrier.
"powerups" will give the user pov control unless there's a powerup
carrier.
"score" will chase the highest fragger.
- added default autoexec file for Warsow TV (tvserver_autoexec.cfg).
- added feature that appends the current number of specs to TV server's
name.
- added query protocol support to Warsow TV.
- added ability to pass server password in URI
(scheme://[<password>@]<server>[:<port>]).
- added rcon support to Warsow TV, and a tv_rcon_password cvar to go
with it.
- added Xavatar's path_spline cameras.
- added GLSL distortion pass to textures/russus/teleporter.
Changes:
- changed Rocket Launcher reload time to 850.
- changed strong grenades to bounce once before detonating.
- changed weak rocket speed to 1000ups (for real this time).
- shrank item bounding box by 8 units on vertical axis.
- modified instagun sound.
- modified rocket explosions to look slightly less intense.
- changed Warsow TV chat to look more distinct.
- modified CTF bonuses to be shown as awards.
- modified medium profile to use smaller texture sizes for portalmaps
(256) and shadowmaps (512).
- modified behavior of cl_compresspackets:
"0" disables packet compression.
"1" compresses packets bigger than the average client packet size
(default).
"2" compresses all packets.
- changed serverside password cvar to tv_password.
- default client packets-pre-second (cl_pps) is now 35.
- default max Warsow TV clients (tv_maxclients) is now 32.
- modified Warsow TV chase commands to function identically to normal
chase commands.
Fixes:
- fixed missing textures by adding ecel texture pack. Sorry about that,
clan arena fans!
- fixed Warsow TV multipov. Chaining Warsow TV servers should now be
possible.
- fixed areaportals over Warsow TV.
- fixed broken shader (textures/HazelH/floorpanels_mirror).
- fixed bug with minimap showing enemy locations in CA and for coaches.
- fixed bug with saving cam files that only had subtitles.
- fixed bug which prevented the player last in the last player slot from
interacting with the level.
- fixed crashes caused by excessively long names.
- fixed Duel Arena being absent from the server filter.
- fixed electrobolt damage doubling.
- fixed "ERROR: Game Error: G_Spawn: no free edicts" server crash.
- fixed "inverted strafing" movement bug which was causing undesired
results when attempting to bunnyjump using +moveleft and +moveright.
- fixed missing textures in wca1.
- fixed old movement (cg_oldmovement 1) delay being applied when
entering a new level.
- fixed overpowered gunblade shots in Clan Arena.
- fixed ping spikes caused by client command buffer underflow.
- fixed problem with textures/hazelh/verticalborder2's non-deluxe path
(scripts/hazelh.shader).
- fixed scroll list in the server menu.
- fixed rendering of portal views.
- fixed start server menu forgetting map names.
- fixed vintage Quake 2 bug concerning nonworking banlists.
- fixed shaders with "material" passes crashing in 2D.
Removed:
- removed battleye and forcemodules from dedicated_autoexec.cfg.
- removed depreciated "follow" command, use "chase" instead.
- removed unfinished path_sin cameras.
:: :: Changes from 0.32 to 0.4
New Features:
- Added Warsow TV!
- Added cl_sleep 0|1 (default 0), fixes 100% load issues for some
clients.
- Added ability to automatically play a sound file while a demo with the
same name is playing, if they are in the same directory.
- Added cg_teamcolored_beams 1|0, sets LG and EB beams to team colors
(thanks learn_more).
- Added cg_showminimap 1|0, toggles whether minimap is shown in HUD
(thanks learn_more).
- Added minimaps for each map.
- Added client sound prediction.
- Added Duel Arena (DA).
- Added effects to various movements (dash, walljump, ...)
- Added cg_damage_indicator 1|0 (default: 1), toggles damage indicator
for HUD. Red marks will appear on the sides when hit if enabled.
- Added new iTDM mode, players must now control predefined zones in a
map.
- Added ability to read map fullnames from file (maps/<mapname>.txt).
- Added ability to use "map <map name>" rather than just the "map
filename".
- New CTF timers added:
Players must stand next to opposing team's flag for 3.5 seconds to
grab it;
Players must stand on their flag base's for 2 seconds to capture
opposing team's flag.
- Added wda1, wda2, wda3, wda4, wda5, wda6.
- Added the new instagun.
- Added wdm2 (TdM/blx), wdm11 (Grumx).
- Added wdm11 (Grumx).
- Added new player model; Bobot.
- Added cg_cartoonRockets and cg_rocketTrail to control new rocket
effects.
- Added "precache" command for HUD scripts to allow precaching of
resources.
- Added "match <restart|advance|status>" server command to aid
administrators.
- Added cg_chatBeep 1|0, toggles a beep sound when a player sends a chat
message.
- Added graphics profiles ranging from low to extreme for people with
different spec systems.
- Added graphics profiles support to Graphics setup menu.
- Added per-pixel shader support.
- Added selfdamage ratios for weapons.
- Added new flag model.
- Added webdownloads for mod directories.
- Added native support for vsync on *nix systems.
- Added con_chatmode 1|2|3, 1 = console works like Q3, 2 = QW
- Ctrl-Enter in console sends a team chat message
Changes:
- Renderer now supports many new features, see features.txt for more
information
- iCTF no longer has any timers.
- Removed wdm2, wctf2 and wdm11 (acid's maps).
- Updated wtest4 status to wdm4.
- Updated wtest17 status to wdm17.
- Updated a lot of maps to support the new renderer features.
- Increased the gravity to 850 (old value 800).
- A minimum value of 24 for cl_maxfps has been enforced.
- Warsow now tries to autodetect sys_affinity on load.
- Bots now spam a lot less vsays.
- Riotgun now uses a spiral-motive, it's not random anymore (thx uz).
- Strong grenades explode on impact.
- Rocket launcher weapon settings changed.
- In CA you now spawn with your teammates.
- Removed the old CTF timers!
- Dropped flag now stands up and rotates.
- Tweak the netcode to be a mixture between 0.32 and 0.21.
- CTF hud changes, see huds/ctf.hud.
- iTDM hud changes, see huds/inc/capture_areas.hud.
- Outlining is now done by the GPU (cg_outlineWorld and
cg_outlineModels), if possible.
- Grenade physics have changed.
- Bots now move more like humans and time items.
- Removed plasma spam lag.
- Spectators are no longer allowed to vote during a duel in progress
(g_allow_spectator_voting, defaults to 1)
- Decreased startup time considerably by not calculating MD5-checksum of
the the whole file for each .pk3 found.
- Now displays MOTD even if cg_showhelp is 0.
- Game modules can now be downloaded.
- Greatly improved downloads and config execution from mod directories.
- Strong Riotgun now fires 22 pellets at 5 damage each.
- Weak Riotgun now fires 18 pellets at 4 damage each.
- Rocket selfdamage has now been set to 75%.
- Gunblade now has an automatic reloading system, it will fire all of
the available ammo (max 10), and does a maximum of 40 damage.
Fixes:
- No longer allows names such as "^1 ".
- Fixed servers acting weird if they're stuck on the same map for a
while (999 ping bug).
- Fixed server not responding to broadcasts on local network when
sv_public set to 0.
- Fixed 100% accuracy not being allowed on scoreboards.
- Fixed no ammo weapon switching bug.
- Fixed players going through player-only-solid material in race
gametype.
- Fixed cointoss message staying the same color as that of the players
nickname.
- Various code cleanups and performance improvements.
- Fixed names like "^^1foobar" being colored when they shouldn't be.
- "name ^Anna^" etc works (^ not followed by a digit is normal text now)
--
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https://bugs.launchpad.net/bugs/182773
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