Public bug reported:
Binary package hint: gnome-system-monitor
I have my screen resolution set at 1680x1050. The smallest I can make
this app is that it still occupies about 1/6 of the screen area. This
is really bad use of space - an app like this should be able to operate
even when its window is taken down to the size of a postage stamp.
Not only that, but when operating at its smallest size, - it shows 3
graphs, the height of the graphs is in total less than 20% of the window
height, the rest is just wasted space.
The important things in the voids between the graphs, such as the key
and the scales, should plip out of existance when the graph gets below a
certain size.
When the graph is bigger, these problems are mitigated somewhat.
Ubuntu 8.04.
gnome-system-monitor
ProblemType: Bug
Architecture: i386
Date: Fri Apr 25 00:59:36 2008
DistroRelease: Ubuntu 8.04
ExecutablePath: /usr/bin/gnome-system-monitor
Package: gnome-system-monitor 2.22.0-1ubuntu3
PackageArchitecture: i386
ProcEnviron:
PATH=/home/username/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games
LANG=en_GB.UTF-8
SHELL=/bin/bash
SourcePackage: gnome-system-monitor
Uname: Linux 2.6.20-15-generic i686
** Affects: gnome-system-monitor (Ubuntu)
Importance: Undecided
Status: New
** Tags: apport-bug
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Efficient use of screen is very poor when small
https://bugs.launchpad.net/bugs/221594
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