Turns out that the PulseAudio daemon was off. However, if I turn it back on (pulseaudio -D) and then run /usr/local/games/nwn/nwnlaunch.sh, the game runs, the stereo and surround devices show up in the sound settings, there's no sound, and the game uses 100% CPU when trying to exit. I have to "kill -9" it.
-- ALSA failing with PulseAudio in Hardy https://bugs.launchpad.net/bugs/221673 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
