Okay... no problem.
result from Urbanterror:
ioQ3 1.35urt linux-x86_64 Dec 21 2007
----- FS_Startup -----
Going through search path...

----------------------
12272 files in pk3 files
execing default.cfg
execing q3config.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1:
Calling SDL_Init(SDL_INIT_VIDEO)...
SDL_Init(SDL_INIT_VIDEO) passed.
Initializing OpenGL display
...setting mode -1: 1680 1050
Using 4/4/4 Color bits, 24 depth, 0 stencil display.
GL_RENDERER: GeForce 8600 GT/PCI/SSE2
Initializing OpenGL extensions
...ignoring GL_S3_s3tc
...ignoring GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 8600 GT/PCI/SSE2
GL_VERSION: 2.1.2 NVIDIA 169.12
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_ACTIVE_TEXTURES_ARB: 4

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
MODE: -1, 1680 x 1050 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU: 
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
------ Initializing Sound ------
Initializing SDL audio driver...
SDL audio driver is "alsa".
SDL_AudioSpec:
  Format:   AUDIO_S16LSB
  Freq:     22050
  Samples:  1024
  Channels: 2
Starting SDL audio callback...
SDL audio initialized.
----- Sound Info -----
    1 stereo
32768 samples
   16 samplebits
    1 submission_chunk
22050 speed
0x148c9a0 dma buffer
No background file.
----------------------
Sound initialization successful.
--------------------------------
Sound memory manager started
Loading vm file vm/ui.qvm...
VM file ui compiled to 3009608 bytes of code (0x7f651a721000 - 0x7f651a9ffc48)
compilation took 1.861701 seconds
ui loaded in 33931488 bytes on the hunk
UI menu load time = 335 milli seconds
UI menu load time = 264 milli seconds
16 bots parsed
13 crosshairs parsed
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname:ccc
IP: 127.0.1.1
Started tty console (use +set ttycon 0 to disable)
----- CL_Shutdown -----
Closing SDL audio device...
----- CL_Shutdown -----
Shutdown tty console

It seems also that urbanterror has problem to close the SDL Audio
Device. I had to kill the prozess by hand.

Saludos


** Attachment added: "Syslog"
   http://launchpadlibrarian.net/14075686/syslog

-- 
urbanterror crash with pulseaudio 
https://bugs.launchpad.net/bugs/224399
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