My conclusion from all this is that: * this is probably not a bug in Zsnes (since other games that use SDL have the same problem) * this is probably not a bug in Pulseaudio (since other programs can play sound just fine) * this is probably a bug in libsdl1.2debian-pulseaudio
I guess this is the updated workaround? sudo apt-get install libsdl1.2debian-oss pasuspender -- zsnes -ad sdl -- [hardy] soundproblems with zsnes https://bugs.launchpad.net/bugs/188567 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
