** Description changed:

  This function is used by game build on SDL library in order to transform 
input of the keyboard into Unicode characters. 
  There is a risk that a lot of game build on SDL does not work with Edgy.
  For instance all the games based on Torque will not work with edgy : 
http://www.garagegames.com/
  
  This function has been removed in the current package libsdl 1.2(
  1.2.10.3) .provided with edgy ( it works with dapper).
  
  For your information a patch has been provided  with libsdl1.2 (1.2.11-3), 
have a look on : 
  
http://packages.debian.org/changelogs/pool/main/libs/libsdl1.2/libsdl1.2_1.2.11-3/changelog
  
  Warning : all the libraries linked to libsdl should be updated in the
  same way.
  
  
  How to reproduce :
  1/ download the demo of torque available at : 
http://demos.garagegames.com/tge/TorqueGameEngineDemo-1.4.2-RC1.bin
  
  2/ install it , launch in a console window :
  TorqueGameEngineDemo-1.4.2-RC1.bin
  
  3/ follow the installation procedure : click on next
  
  4/ go to the installation directory and launch : demo.bin
  
- You get the folowing errors message : 
+ You get the folowing errors message and demo.bin crashes: 
  "demo.bin: symbol lookup error: demo.bin: undefined symbol: X11_KeyToUnicode"
  
  This demo works with dapper.

-- 
The function  X11_KeyToUnicode is missing in libsdl in Edgy ( dapper ok)
https://launchpad.net/bugs/66217

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