If the copy protection is doing any 16 bit stuff, then it won't work in
a 64 bit system using 32 bit libraries at the moment.  This has
something to do with the current status of vm86.

I do have one possible fix that I would like you to test, however,
involving build-depending on libx86-dev.  Let me upload a new package to
the Wine Team PPA.

-- 
Wine Game install:  copy-protection is broken on 64 bit
https://bugs.launchpad.net/bugs/231438
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