Interesting. Could you enable the plugin again and get a backtrace with
GDB? Basically, you'd need to do something like this:

1. Start Gaim.
2. Find the PID of Gaim using ps (or whatever).

3. In a terminal, run:
  gdb
  attach Gaim_PID
  continue

4. Then, as Gaim is hanging, do this:
  Hit Ctrl-C
  bt full
  continue

5. Repeat step 4 several times, in sets of maybe 3 times, each separated
by 1-2 seconds. So, you'd have something at like time T, T+1, T+2, T+30,
T+30+1, T+30+2, T+60, T+60+1, T+60+2. That way, we might be able to
figure out which code is executing while it hangs.

Post all the backtraces here, preferably each as separate attachments to
make comparison easier.

-- 
Gaim 2.0 unusably slow in Edgy
https://launchpad.net/bugs/67195

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