On further testing it seems like everything is behaving identically to
when I simply added:

Option "DRI" "false

to my xorg.conf (and I did check to make sure I hadn't accidentally left
it like that).  Meaning that there are no crashes, but almost everything
that uses OpenGL (Stepmania, Glest, Warzone 2100) now runs unusably
slow.  I didn't notice it in Blender because it's a very complex scene
in the first place, and it's always slow (just a matter of degree).

I'm not sure if this is actually related or not, but I figured I'd point
it out here.  Makes me wonder if the latest mesa git doesn't just
disable dri by default.  If so, I wouldn't exactly call this bug fixed.

-- 
intel gm965 freezes with 3d applications
https://bugs.launchpad.net/bugs/120834
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