I have ran through this in gdb myself which had the same stack trace. The error was because a call to glGetintegerv asking for GL_MAX_TEXTURE_SIZE was returning 0 which caused a floating point exception when trying to calculate the texture width. I added a check to the source code inside SOIL.c to see if it was 0 and if it was forced it to 4096 which worked (which seems to be a common max texture size), although I am not sure of the proper solution to this.
This was with the latest projectM 1.1, the funny thing is projectM-test seems to work fine, which I believe uses the same engine code -- Hardy projectM doesn't work https://bugs.launchpad.net/bugs/193968 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
