Ok, a quick follow-up to my previous post.

I played a movie (Blade III, audio at 48Khz and PulseAudio server at
44.1Khz) as a resampling test and I could hear crackling (that's
unrelated to buffering) during explosion sequences. It seems the
resampler "speex-fixed-0" causes some crackling distortion only at high
volumes. I tried "speex-float-0" and there is no crackling or distortion
even at the loudest volume, and CPU usage is still less than "speex-
float-3". At the very least I think someone responsible for PulseAudio
in Ubuntu and/or with high-end audio equipment should do some
experiments with these resamplers, because at the moment PulseAudio is
using an excessive amount of CPU.

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Over-optimistic buffering in PulseAudio causes underruns (audible stuttering, 
pops)
https://bugs.launchpad.net/bugs/190754
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