After upgrading to Hardy some time ago, I found that when doing my
regular development work, audio stuttering was all too often the norm
(extremely annoying).  This seems to happen not only with CPU-intensive
tasks, but IO-intensive ones.

I stumbled across this bug this morning, and tried speex-float-0 which
almost completely solved my audio issues, with having only 3 skips in 10
minutes (before, I might have that many in 15 seconds).  My testing
consists of running four concurrent compilations of evolution with 5 kvm
virtual hosts doing various activities.  This is on a dual core with 2GB
of RAM (but 1.25GB taken by virtual machines). This was easily enough to
cause audio extensive stuttering before.

I am not sure what the default should be as my use case is atypical, but
it is clear that this configuration option should *at least* be more
discoverable (maybe in release notes or other documentation).

-- 
Over-optimistic buffering in PulseAudio causes underruns (audible stuttering, 
pops)
https://bugs.launchpad.net/bugs/190754
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