Public bug reported:
Binary package hint: gnome-games
When i play freecell, the application doesn't allow me to move a stack
to another valid stack until i make other arbitrary moves first.
For example, (may not be a working example, but demonstrates the idea of what's
going on), say I have the following stacks:
(r-red, b-black)
RESERVES: 1/4 free
[stack1]
[stack2]
rK
r9,b8,r7,b6,r5
[stack3]
rJ,b10
...
And say I want to move the stack of 98765 onto the J,10 (that would be a valid
move).
The problem lies in that the game won't let me do that until i move the K to
the reserve, then it allows the moving of the stacks as mentioned.
Now is there a rule I'm missing or can this be resolved?
--This limits the 'realism' to the game, providing more of a crutch
(maybe make it an option..)
ProblemType: Bug
Architecture: i386
Date: Sat Jul 5 12:02:31 2008
DistroRelease: Ubuntu 8.04
Package: gnome-games 1:2.22.2.1-0ubuntu1
PackageArchitecture: i386
ProcEnviron:
PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games
LANG=en_US.UTF-8
SHELL=/bin/bash
SourcePackage: gnome-games
Uname: Linux 2.6.24-19-generic i686
** Affects: gnome-games (Ubuntu)
Importance: Undecided
Status: New
** Tags: apport-bug
--
Free Cell won't allow me to make seemingly valid moves
https://bugs.launchpad.net/bugs/245840
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