I've recently encountered problems with PulseAudio in SDL apps. My current setting is to install libsdl-all and setting SDL_AUDIODRIVER depending on the application I want to launch (thus, I have to launch them manually or create scripts, as with libsdl-all ALSA supercedes ESD/PulseAudio and it makes applications crash). For the apps I've checked : - ScummVM needs SDL_AUDIODRIVER set to "pulse" (no sound with "esd") - Warsow needs "esd" (laggy sound with "pulse") - a Wolfenstein Enemy Territory executable patched to use SDL needs "esd" too (same laggy sound problem than Warsow) - I'm not sure it uses SDL, but the PCSX Playstation emulator randomly outputs sound, whichever SDL_AUDIODRIVER setting I use (if it's not SDL, then it seems to have problems with PulseAudio).
-- sdl patch for better pulseaudio support https://bugs.launchpad.net/bugs/216397 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
