Thank you for taking the time to report this bug and helping to make Ubuntu better.I took a look at the map, and it looks very interesting.
It would be appreciated if you could provide more information to your bug report. Please state the version of Ubuntu and the version of the Wesnoth package you are running. You can check the version of the Wesnoth package installed by looking in Synaptic or another package manager. I confirm this bug in Ubuntu 8.04 using the Wesnoth 1:1.4.4-2 package from Debian unstable. Based on several test maps (attached), I have determined that Wesnoth does not allow you to recruit more than 99 hexes away. The distance is measured along the path of castles. This means that if the path of castles is curved, the last recruitable hex will be closer to the leader, as the path is longer. Please do not hesitate to ask for more detail in my explanation if you did not understand what I mean. ** Attachment added: "test maps" http://launchpadlibrarian.net/16681000/maps.tar.gz ** Changed in: wesnoth (Ubuntu) Status: New => Confirmed ** Also affects: wesnoth Importance: Undecided Status: New -- recruiting impossible on some parts of a castle https://bugs.launchpad.net/bugs/256345 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
