Thank you for taking the time to report this bug and helping to make
Ubuntu better.I took a look at the map, and it looks very interesting.

It would be appreciated if you could provide more information to your
bug report. Please state the version of Ubuntu and the version of the
Wesnoth package you are running. You can check the version of the
Wesnoth package installed by looking in Synaptic or another package
manager.

I confirm this bug in Ubuntu 8.04 using the Wesnoth 1:1.4.4-2 package
from Debian unstable.

Based on several test maps (attached), I have determined that Wesnoth
does not allow you to recruit more than 99 hexes away. The distance is
measured along the path of castles. This means that if the path of
castles is curved, the last recruitable hex will be closer to the
leader, as the path is longer. Please do not hesitate to ask for more
detail in my explanation if you did not understand what I mean.

** Attachment added: "test maps"
   http://launchpadlibrarian.net/16681000/maps.tar.gz

** Changed in: wesnoth (Ubuntu)
       Status: New => Confirmed

** Also affects: wesnoth
   Importance: Undecided
       Status: New

-- 
recruiting impossible on some parts of a castle
https://bugs.launchpad.net/bugs/256345
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