Judging from the AppDB pages
(http://appdb.winehq.org/objectManager.php?sClass=application&iId=99),
the crash is probably due to the copy protection; Wine can't yet handle
the weird system calls it makes.  You can run the game with a crack in
the interrim.

I'm not sure which copy protection method AoK uses, but there's been
some work on the less invasive ones like safedisc in Wine

** Changed in: wine (Ubuntu)
   Importance: Undecided => Low
       Status: New => Triaged

-- 
Wine always crashes with Age of Empires II
https://bugs.launchpad.net/bugs/260957
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