Since there's many new people on the list, the Copyleft Games Group is getting established as a legal umbrella and educational resource for projects - not just Ubuntu, or just Linux, but all copyleft games. We're incorporating in the state of New Hampshire as a non-profit educational organization with the goal of gaining 501(c)(3) recognition.
We have a 3d game engine designed specifically for making it easier to build copyleft games. It's cross platform but tuned for Linux with free drivers and free codecs, based on many of the Gnome libraries, with the purpose of making copyleft games easier to write. If anyone's interested in contributing join us in #PySoy on irc.freenode.net. Our current development project is refactoring to Vala, http://live.gnome.org/Vala, which will make PySoy easier to maintain and enable extensions to be written in any language supporting glib while providing a high-level Python API. As per content, this was an early goal for PySoy but has become obvious that due to differing artistic styles and types of games, content reuse is really just an issue for creating sequals and spinoffs of a game. Helping games projects form viable business models to hire talent seems a better course. We're not opposed to people being paid for their work, we're only opposed to restricting player's freedom as part of a business strategy.
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