Hi,

There's a new minor version of X-Moto in Debian with mostly bugfixes.

xmoto (0.1.11-1) unstable; urgency=low

  * New upstream release.
  * It should now longer be possible to move head through level geometry
at
    high speed or by flipping, closes: #340054.
  * Game no longer quits if a level specified by the user or a replay
isn't
    found, closes: #343282.

 -- Samuel Mimram <[EMAIL PROTECTED]>  Thu,  9 Feb 2006 15:52:33 +0000

Attached: Changelog and diffstat. (Note that the diff for Changelog is
very big because the lay-out has changed.)
-- 
Jeroen van Splunder <[EMAIL PROTECTED]>
--- xmoto-0.1.10/ChangeLog	2005-12-03 12:02:27.000000000 +0100
+++ xmoto-0.1.11/ChangeLog	2006-02-05 21:47:26.000000000 +0100
@@ -1,45 +1,64 @@
+X-Moto 0.1.11 (alpha) 2006-02-05
+--------------------------------
+
+ * Major optimization of collision detection. The framerate should be
+   many-doubled when playing geometry-heavy levels.
+ * Game no longer quits if a level specified by the user or a replay
+   isn't found.
+ * Made a change that hopefully should make mouse movement less 
+   inresponsive on some systems.
+ * Integrated a patch by Eric Piel that makes the game play more 
+   smooth, most notable on lower end systems.
+ * Added a (hopefully) better set of build configuration scripts, also
+   by Eric Piel. Please notify me if some compatibility is broken by
+   this, and I'll try to fix it as fast as possible.
+ * New -benchmark option to play with.
+ * The user is now warned if he's entering a level with geometrical
+   errors.
+ * The -replay option now accepts replays regardless of their
+   location.   
+ * It should now longer be possible to move head through level 
+   geometry at high speed or by flipping.
+ * A couple of new built-in levels.
+ * Level limits are now not invisible when using -ugly.
+ * Various minor changes and several small bugs fixed.
+
 X-Moto 0.1.10 (alpha) 2005-12-03
 --------------------------------
 
- * Nasty (and very stupid) bug that prevented new replays
-   from being shown, has been fixed.
- * Spamming your console is no longer default behaviour.
-   If you want to enable it, use the new -v command-line
-   option.
- * Log messages are now written to xmoto.log (also on 
-   Windows, so there's no longer a stdout.txt).
- * Fixed an bug that prevented the game from compiling
-   on Mac OS X (thanks again Maxime Biais).
- * The game now defaults to listing all levels, not only
-   the ones made by the current player.
+ * Nasty (and very stupid) bug that prevented new replays from being
+   shown, has been fixed.
+ * Spamming your console is no longer default behaviour. If you want
+   to enable it, use the new -v command-line option.
+ * Log messages are now written to xmoto.log (also on Windows, so 
+   there's no longer a stdout.txt).
+ * Fixed an bug that prevented the game from compiling on Mac OS X
+   (thanks again Maxime Biais).
+ * The game now defaults to listing all replays, not only the ones
+   made by the current player.
 
 X-Moto 0.1.9 (alpha)  2005-12-01
 --------------------------------
 
- * Added a level information viewing user interface, 
-   including in-menu shortcuts to best times and replays
-   for a specific level.
- * Fixed a bug that caused the game to misbehave if 
-   escape was pressed while entering the name of a replay
-   to save.
- * Better handling of events in replays (for instance,
-   picked-up strawberries are no longer gone when 
-   rewinding).
+ * Added a level information viewing user interface, including in-menu
+   shortcuts to best times and replays for a specific level.
+ * Fixed a bug that caused the game to misbehave if escape was pressed
+   while entering the name of a replay to save.
+ * Better handling of events in replays (for instance, picked-up 
+   strawberries are no longer gone when rewinding).
  * Applied MacOS X patch by Maxime Biais.
- * Replays can no longer be recorded for levels that 
-   include scripting.
- * Older releases will not be able to read the new 
-   replays, but this version can read old replays 
-   without any problems (in which case the new event
-   features will be missing).
+ * Replays can no longer be recorded for levels that include 
+   scripting.
+ * Older releases will not be able to read the new replays, but this
+   version can read old replays without any problems (in which case
+   the new event features will be missing).
  * Faster building procedure on Windows.
  * New built-in levels, one of them by Clive Crous.
- * New tutorial levels. These are now considered external
-   levels, so you'll find them under that tab.
+ * New tutorial levels. These are now considered external levels, so
+   you'll find them under that tab.
  * Smoother playback of replays.
- * Note that I have given up ordering the built-in levels
-   by difficulty. The current order will be kept until
-   beta.
+ * Note that I have given up ordering the built-in levels by 
+   difficulty. The current order will be kept until beta.
  * Thanks to Petter Reinholdtsen for pointing out that
    SDL/SDL_opengl.h fixes all of the OpenGL problems. :)
 
@@ -47,22 +66,19 @@
 --------------------------------
 
  * 6 new (difficult) built-in levels by CoW.
- * Very limited sounds (only menu buttons, when 
-   picking up strawberries, and a very minimalistic
-   bike engine sound).
+ * Very limited sounds (only menu buttons, when picking up 
+   strawberries, and a very minimalistic bike engine sound).
  * Uses SDL_mixer for sound playback.
  * No longer directly dependant on the Ogg Vorbis 
    libraries.
- * Now direclty dependant on zlib, although that propably
-   won't mean much, as X-Moto have used zlib indirectly
-   through libpng all the time.
+ * Now direclty dependant on zlib, although that propably won't mean
+   much, as X-Moto have used zlib indirectly through libpng all the 
+   time.
  * Replays supported.
- * Non-windows release with a more intelligent configure
-   script.
- * New -ugly option for computers without a proper OpenGL
-   video card.
- * Custom mouse cursor, the standard SDL one caused some
-   problems for some people.
+ * Non-windows release with a more intelligent configure script.
+ * New -ugly option for computers without a proper OpenGL video card.
+ * Custom mouse cursor, the standard SDL one caused some problems for
+   some people.
  * Major code clean up and several bug-fixes.
  * Much more program documntation in README.
  * List columns are now clipped properly.
@@ -78,16 +94,16 @@
  * Double-clicking in lists to activate items.
  * Non-windows release now dynamically linked with ODE and
    LUA libraries.
- * Paul Nettle's MMGR no longer included in the non-windows
-   release. Apparantly its (custom) license conflicted with
-   the Debian Free Software Guideline #6 (No Discrimination 
-   Against Fields of Endeavor) by stating:
+ * Paul Nettle's MMGR no longer included in the non-windows release. 
+   Apparantly its (custom) license conflicted with the Debian Free 
+   Software Guideline #6 (No Discrimination Against Fields of 
+   Endeavor) by stating:
    
-    - "You may not use this software to directly or indirectly 
-      cause harm to others."
+    - "You may not use this software to directly or indirectly cause
+       harm to others."
       
-   So this is good news if you want to burn X-Moto unto a CD
-   and kill someone with it! :)
+   So this is good news if you want to burn X-Moto unto a CD and kill
+   someone with it! :)
  * Main menu no longer eats all of the CPU cycles.
 
 X-Moto 0.1.6 (alpha)  2005-10-05
@@ -95,14 +111,14 @@
 
  * New built-in levels.
  * Now with sound back on (still no effects, though).
- * Fixed bug that allowed disabled user interface buttons to
-   be selected with the keyboard.
+ * Fixed bug that allowed disabled user interface buttons to be 
+   selected with the keyboard.
  * PgUp/PgDown now works in scroll lists.
  * Clearified some error messages.
  * Slight user interface adjustments.
  * Removed GLU dependency.
- * User interface scaling is now disabled, enabling better
-   support of resolutions higher than 800x600.
+ * User interface scaling is now disabled, enabling better support 
+   of resolutions higher than 800x600.
  * Resolutions below 800x600 are no longer supported.
  * Updated particle effects.
 
@@ -115,8 +131,8 @@
  * New particle effects.
  * Built-in level 15 is now less difficult.
  * Mouse wheel support.
- * Fixed bug that caused most mouse events to be processed as
-   left button clicks.
+ * Fixed bug that caused most mouse events to be processed as left 
+   button clicks.
  * Updated user interface.
  * Some code clean-up.
 
@@ -165,8 +181,7 @@
 Game:
 
  * Major rendering pipeline optimizations.
- * Replay support is only partially implemented, so it is now 
-   hidden.
+ * Replay support is only partially implemented, so it is now hidden.
  * Renderer now obeys graphical quality settings.
  * New configuration options.
  * New built-in levels.
 ChangeLog                     |  133 -
 Makefile.am                   |   19 
 Makefile.in                   | 1311 ++++++++---
 NEWS                          |    2 
 README                        |  572 ++--
 aclocal.m4                    | 1238 +++++-----
 bin/Makefile.in               |  254 +-
 bin/xmoto.bin                 |binary
 bootstrap                     |   24 
 config.guess                  | 1466 ++++++++++++
 config.sub                    | 1579 +++++++++++++
 config/acx_pthread.m4         |  238 ++
 config/ax_check_gl.m4         |   95 
 config/ax_lang_compiler_ms.m4 |   23 
 config/sdl.m4                 |  180 +
 configure                     | 2395 ++++++++++++++++----
 configure.in                  |   24 
 depcomp                       |  191 +
 install-sh                    |  452 ++-
 missing                       |  148 -
 mkinstalldirs                 |   99 
 src/BSP.cpp                   | 1033 ++++----
 src/BSP.h                     |  207 -
 src/BuildConfig.h             |  114 
 src/BuiltInFont.cpp           |  116 
 src/BuiltInFont.h             |  508 ++--
 src/Collision.cpp             |  598 +++++
 src/Collision.h               |  103 
 src/DBuffer.cpp               |  286 +-
 src/DBuffer.h                 |  188 -
 src/Editor.cpp                | 4902 +++++++++++++++++++++---------------------
 src/Editor.h                  |  738 +++---
 src/EditorData.cpp            |  616 ++---
 src/EditorData.h              |  262 +-
 src/EditorLog.cpp             |  140 -
 src/EditorLog.h               |   94 
 src/EditorMain.cpp            |  132 -
 src/GUI.cpp                   | 2398 ++++++++++----------
 src/GUI.h                     | 1414 ++++++------
 src/GUIBestTimes.cpp          |  154 -
 src/GUIButton.cpp             |  514 ++--
 src/GUIFrame.cpp              |  112 
 src/GUIList.cpp               |  822 +++----
 src/GUIStatic.cpp             |  126 -
 src/GUITabView.cpp            |  306 +-
 src/Game.cpp                  | 2705 +++++++++++------------
 src/Game.h                    |  508 ++--
 src/GameMain.cpp              |  152 -
 src/GameMenus.cpp             | 3538 +++++++++++++++---------------
 src/GameSerializer.cpp        |  568 ++--
 src/GameText.h                |  317 +-
 src/Image.cpp                 | 1166 ++++-----
 src/Image.h                   |  202 -
 src/Input.cpp                 |  832 +++----
 src/Input.h                   |  276 +-
 src/LevelSrc.cpp              | 1038 ++++----
 src/LevelSrc.h                |  460 +--
 src/MPhysics.cpp              | 1931 +++++++---------
 src/MotoGame.cpp              | 2222 +++++++++----------
 src/MotoGame.h                | 1276 +++++-----
 src/MotoGameL.cpp             |  286 +-
 src/Packager.cpp              |  154 -
 src/Packager.h                |   78 
 src/PhysSettings.h            |  380 +--
 src/PlayerData.cpp            | 1098 ++++-----
 src/PlayerData.h              |  210 -
 src/Renderer.cpp              | 1950 ++++++++--------
 src/Renderer.h                |  560 ++--
 src/RendererBike.cpp          | 1344 +++++------
 src/RendererInit.cpp          |  504 ++--
 src/RendererParticles.cpp     |  526 ++--
 src/Replay.cpp                |  919 +++----
 src/Replay.h                  |  210 -
 src/Sound.cpp                 | 1432 ++++++------
 src/Sound.h                   |  496 ++--
 src/UserConfig.cpp            |  380 +--
 src/UserConfig.h              |  164 -
 src/VApp.cpp                  | 1208 +++++-----
 src/VApp.h                    |  428 +--
 src/VBezier.cpp               |  344 +-
 src/VBezier.h                 |  222 -
 src/VCommon.h                 |  346 +-
 src/VDraw.cpp                 |  406 +--
 src/VDraw.h                   |  144 -
 src/VDrawText.cpp             |  466 +--
 src/VExcept.h                 |  138 -
 src/VFileIO.cpp               | 1992 ++++++++---------
 src/VFileIO.h                 |  324 +-
 src/VMath.cpp                 |  337 +-
 src/VMath.h                   |  626 ++---
 src/VTexture.cpp              |  654 ++---
 src/VTexture.h                |  364 +--
 src/VXml.cpp                  |  148 -
 src/VXml.h                    |  106 
 src/image/tim.cpp             | 1010 ++++----
 src/image/tim.h               |  624 ++---
 src/image/tim_io_stdio.cpp    |  206 -
 src/image/tim_jpeg.cpp        |  606 ++---
 src/image/tim_memory_crt.cpp  |  120 -
 src/image/tim_png.cpp         |  654 ++---
 100 files changed, 36207 insertions(+), 29474 deletions(-)

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