Hello all,
The frozen bubble level editor has a minor but annoying defect when the user
attempts to open a levelset. The defect is that an artifact from the "choose
levelset level to play" dialog (from the start 1 player game menu) shows up on
the "open levelset" dialog as well.
It looks like when gc (maintainer of frozen-bubble) merged in some of my
changes, something went haywire and some code ended up where it shouldn't have
been. This patch removes the offending code and fixes the dialog.
I've submitted this patch to gc to fix as well, but I don't know what his time
table is for getting it into an official version.
Would it be possible to get this fix into the ubuntu repositories, either as an
update to Gutsy or for the Hardy release? If so, how would one new to this
process go about making that happen?
Thanks,
David Joham
--- FBLE.pm 2008-01-04 20:56:11.000000000 -0800
+++ FBLE.pm.fixed 2008-01-04 20:55:49.000000000 -0800
@@ -1363,10 +1363,6 @@
}
}
$list_browser_highlight_offset = $file_highlight_offset;
- if (is_ok_select_start_value($start_level) == 0) {
- $start_level = $file_browser_levelsets_num_levels[$list_browser_highlight_offset];
- show_selected_level();
- }
display_levelset_screenshot();
} else {
$list_browser_highlight_offset = $file_highlight_offset;
--
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