W dniu 17.03.2013 09:05, Robert Bruce Park pisze: > On 13-03-16 01:46 AM, Michał Sawicz wrote: >> Case in point - notifications - default behaviour for the desktop >> is to have them non-interactive, click-through. That won't be good >> enough for a phone, where that bubble could take a significant >> portion of the screen, and there's no way to interact with what's >> behind them. It should be possible to dismiss them. On a tablet, >> however, this might be dependant on whether there's a pointer >> device. > > I think this is actually a perfect case *in favor* of my argument, > though. Consider this: > > The notifications as they currently exist on the desktop become > transparent when moused over, and pass clicks through them. You can > take that exact same widget, add a little bit of code that says > "dismiss myself when a finger swipes over me in a certain direction" > > If you run that widget on a normal phone, the user doesn't have a > mouse, so they never see the click-through effect because they are > physically incapable of performing a mouse click -- even though the > code to pass mouse clicks through is still present. Phone users then > see the notifications and can dismiss them with a finger swipe. > > On a tablet, you get the same thing -- the notification can be swiped > away with a finger, or clicked through with a mouse. If the tablet > user happens to have a bluetooth mouse, they can mouseover the > notifications to dim them, click through them, or they can put their > finger on the touchscreen to swipe it away.
Yeah, if we can pull it off like that (and UX design agrees), I'm all for. > You are probably right that there are going to be corner-cases, but > the larger point I'm trying to make is that there are probably many > fewer corner cases than you actually expect. Just write the widgets to > respond to different input devices in the correct way, and everything > else will fall into place. That very well may be - I do hope that there will only be a minimal set of places where we do differentiate, I just wanted those few not to rely solely on the abstract / arbitrary notion of a form factor, when in fact the cause is a lot simpler. > I'll give an example of something that failed to do this currently -- > if we forget about the Touch image for a second, and remember back to > when we were running the desktop images on the Nexus tablets, there > was a hilariously terrible situation in which if you tried to scroll a > window with touch gestures, what actually ended up happening was that > Ubuntu would interpret this as a mouse click+drag, and perform a text > selection rather than a scroll action. This is a case of those widgets > not being written to understand the difference between what a > touchscreen is, and what a mouse is, and was trying to map touchscreen > input onto a set of assumptions about how a mouse is supposed to be > used. Don't do that. All of the widgets in the SDK should fully > understand what a touchscreen is, and what a mouse is, and should be > able to Do What I Mean regardless of what input device I'm actually > using. That means it knows to select text on a click+drag, and it > knows to scroll on a touch-swipe. The same widget can accept both of > those inputs, and then you don't need to write any special-casing code > to figure out whether you're on a phone or a TV or anything, you > simply do the right thing in all cases. +1! You did bring up an important thing here - touch != pointer. >>> Again, don't do things "only when there's a means". Provide all >>> input options simultaneously and then the user will simply choose >>> whichever one is the easiest to use given the input devices that >>> they have access to. I think this can be done in a very seamless >>> and transparent way -- eg, a button will look identical whether >>> you are expecting it to be clicked on, touch-tapped on, >>> keyboard-navigated to, or TV remote selected... and regardless of >>> which input device is used to activate the button, the button >>> activation will be identical anyway. > >> Sure, that probably is one example where you can have that >> implemented and it simply won't be used. But the notion of focus is >> limited to text entry fields. > > That's a shame, because there was a day when that wasn't true. Made it > pretty easy for keyboard-only use of a desktop, as you could simply > tab around between different widgets and activate different buttons > and things without having to know all kinds of cryptic shortcuts. Wait, I never said we won't do keyboard navigation :D. This is still a must, for accessibility purposes if not anything else. > Thanks for reading my rant, apologies for the length ;-) Don't :), that was kind of the point of this thread :) Thanks, -- Michał Sawicz <[email protected]> Canonical Services Ltd.
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