Ok SO I thought about it some more on my day off from work and this is what I came up with, http://www.youtube.com/watch?v=38w0XWHuFcA
I am sure that Each one of the things that are plugged /qDebuged() out could be used and or read across dbus with ease. It is just a matter of how Canonical want to do It. I think and I think wrong on things that I think about a lot..... At any rate. I implemented that code into my app in under 4 hours. And Have never touched that class till today. Seems Like that would be a lot faster also then dealing with layouts. Joseph On Sun, Jul 14, 2013 at 2:05 PM, Dinko Osmankovic <[email protected]>wrote: > I think the best thing for desktop is to put everything from toolbars to > the global menu. It's quite visible there. > On 14 Jul 2013 20:03, "Zisu Andrei" <[email protected]> wrote: > >> That is why I think that it is best to look at options that just look at >>> the screen. But I am sure that there is flaws in my ideas there always is : >>> ) >> >> I can't remember if it was a vUDS or here on the mailing lists, but there >> was a discussion about that. The "options" method was preffered. >> >> Zisu Andrei >> >> >> On 14 July 2013 18:45, Joseph Mills <[email protected]> wrote: >> >>> Sorry I did not read this before the last message that I posted. The >>> only thing that I see wrong with what you are talking about is the Mouse >>> stuff. What If I have a mouse attached to a phone ? That is why I think >>> that it is best to look at options that just look at the screen. But I am >>> sure that there is flaws in my ideas there always is : ) . at any rate >>> something needs to be done about the form-factor thingy. have a good one. >>> >>> Joseph >>> >>> >>> On Sun, Jul 14, 2013 at 1:11 PM, Martin Kaistra <[email protected]> wrote: >>> >>>> Am 14.07.2013 18:57, schrieb Joseph Mills: >>>> > >>>> > Yeah that is what I meant swipe is not ideal for desktops or anything >>>> > that uses a mouse. As far as things having labels on them ie phone >>>> > core apps. I don't think that that should matter the programmer should >>>> > have a way to say if desktop use this else do this. It down not matter >>>> > what the platform what matters is it does what the end user wants it >>>> > to do. Not my personal feelings and again they don't matter. But a >>>> > simple thing like >>>> > If (Qt.platform ==== "Linux") do this or some sorta bool option that a >>>> > Dev can use. Maybe a c++ dbus plugin that says what kinda device it >>>> > is. There are many options. The import part of all this IMHO (again >>>> > does not matter) is that nothing gets locked into one thing. What if I >>>> > want to run this on desktop TV toaster oven that is my choice as a end >>>> > user. >>>> > >>>> > >>>> My understanding was that as part of the convergence you can choose your >>>> layout based not only on screen size but also depending on the input >>>> devices available. The toolbar and other SDK components though should >>>> behave differently automatically when there is a mouse available. >>>> >>>> martin >>>> >>>> -- >>>> Mailing list: https://launchpad.net/~ubuntu-phone >>>> Post to : [email protected] >>>> Unsubscribe : https://launchpad.net/~ubuntu-phone >>>> More help : https://help.launchpad.net/ListHelp >>>> >>> >>> >>> -- >>> Mailing list: https://launchpad.net/~ubuntu-phone >>> Post to : [email protected] >>> Unsubscribe : https://launchpad.net/~ubuntu-phone >>> More help : https://help.launchpad.net/ListHelp >>> >>> >> >> -- >> Mailing list: https://launchpad.net/~ubuntu-phone >> Post to : [email protected] >> Unsubscribe : https://launchpad.net/~ubuntu-phone >> More help : https://help.launchpad.net/ListHelp >> >>
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