On 19.08.2015 12:44, Dave Morley wrote: > On Wed, 19 Aug 2015 12:39:57 +0200 > Oliver Grawert <o...@ubuntu.com> wrote: > >> hi, >> >> Am Mittwoch, den 19.08.2015, 12:38 +0200 schrieb Michael Zanetti: >>> Hi Olivier >>> >>> On 19.08.2015 12:12, Olivier Tilloy wrote: >>>> On Wed, Aug 19, 2015 at 10:32 AM, Michael Zanetti >>>> <michael.zane...@canonical.com> wrote: >>>>> If you're looking for a test case to reliably reproduce this, >>>>> just play >>>>> >>>>> https://uappexplorer.com/app/day-d-app.ogra >>>>> >>>>> I can barely play a single level before the view blanks out. >>>>> Especially if there's some other apps opened too. >>>> >>>> Not sure what I’m doing (or not doing) wrong, but I’ve just >>>> played the game for 15min in a row on my krillin without an issue >>>> (and there were other apps open in the background). I monitored >>>> CPU and memory while playing, and the oxide-renderer process was >>>> consistently using between 90 and 100% CPU and around 25% memory >>>> (with peaks at 30%). >>> >>> Hmm... odd... Seems a 100% hit here... usually I can play one >>> level, but no second without restarting the app. Very often it also >>> blanks out when I finish a level and it tries to load the summary. >> >> dave mentioned too that he only sees it after a few levels ... >> >> ciao >> oli > > It's the length of time for the level I found I could play the first 5 > no issues then I got to play 6-7 after a reboot and then it went white > while playing level8 >
Now that you say it... I did play the first few levels without issue. Being at like level 15 or so it starts to become really bad. @ogra: You should add "X-Ubuntu-Supported-Orientations=landscape" to your .dekstop file ;) > >
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