I've now closed this call for testing. Thanks to all for testing this!
We had good coverage of intel, nvidia, and amd systems. Thanks to your
help it looks like the FFE is on track to make it into raring; fingers
crossed!
Nicholas
On 04/09/2013 06:30 PM, Nicholas Skaggs wrote:
The ubuntu x team has an FFE for a new version of mesa, and needs your
help in testing it!
https://launchpad.net/bugs/1164093
The goal is to have testing on as broad a range of systems as
possible. The testcase is now live here:
http://packages.qa.ubuntu.com/qatracker/milestones/266/builds/41730/testcases
File bugs using ubuntu-bug xorg, and please do leave your graphics
card information in the comment box or as an attached hardware
profile. Also ensure to mention your graphics card when filing a bug.
This will help the x team to know where the regression lies. Check out
the list from the ffe of fixes and features:
---------
Upstream release notes for 9.1 and 9.1.1:
9.1 New features
Note: some of the new features are only available with certain drivers.
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_ARB_ES3_compatibility
GL_ARB_internalformat_query
GL_ARB_map_buffer_alignment
GL_ARB_shading_language_packing
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_cube_map_array
GL_EXT_color_buffer_float
GL_OES_depth_texture_cube_map
OpenGL 3.1 core profile support on Radeon HD2000 up to HD6000 series
Multisample anti-aliasing support on Radeon X1000 series
OpenGL ES 3.0 support on Intel HD Graphics 2000, 2500, 3000, and 4000
Bug fixes
TBD -- This list is likely incomplete.
Changes
Removed VAAPI state tracker (unmaintained and broken)
Removed i965's broken hardware implementation of GL_NV_vertex_program
Removed swrast support for GL_NV_vertex_program
Removed swrast support for GL_NV_fragment_program
Removed OpenVMS support (unmaintained and broken)
Removed makedepend build dependency
9.1.1 New features
None.
Bug fixes
This list is likely incomplete.
Bug 30232 <https://bugs.launchpad.net/bugs/30232> - [GM45] mesa demos
spriteblast render incorrectly
Bug 32429 <https://bugs.launchpad.net/bugs/32429> - [gles2] Ironlake:
gl_PointCoord takes no effect for point sprites
Bug 38086 <https://bugs.launchpad.net/bugs/38086> - Mesa 7.11-devel
implementation error: Unexpected program target in
destroy_program_variants_cb()
Bug 57121 <https://bugs.launchpad.net/bugs/57121> - [snb] corrupted
GLSL built-in function results when using Uniform Buffer contents as
arguments
Bug 58042 <https://bugs.launchpad.net/bugs/58042> - [bisected] Garbled
UI in Team Fortress 2 and Counter-Strike: Source
Bug 58960 <https://bugs.launchpad.net/bugs/58960> - Texture flicker
with fragment shader
Bug 59495 <https://bugs.launchpad.net/bugs/59495> - [i965
Bisected]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails
Bug 59783 <https://bugs.launchpad.net/bugs/59783> - [IVB bisected]
3DMMES2.0 Taiji performance reduced by ~13% with gnome-session enable
compositing
Bug 60121 <https://bugs.launchpad.net/bugs/60121> - build -
libvdpau_softpipe fails at runtime.
Bug 60143 <https://bugs.launchpad.net/bugs/60143> - gbm_dri_bo_create
fails to initialize bo->base.base.format
Bug 60802 <https://bugs.launchpad.net/bugs/60802> - Corruption with
DMA ring on cayman
Bug 60848 <https://bugs.launchpad.net/bugs/60848> - [bisected] r600g:
add htile support cause gpu lockup in Dishonored wine.
Bug 60938 <https://bugs.launchpad.net/bugs/60938> - [softpipe] piglit
interpolation-noperspective-gl_BackColor-flat-fixed regression
Bug 61012 <https://bugs.launchpad.net/bugs/61012> - alloc_layout_array
tx * ty assertion failure when making pbuffer current
Bug 61026 <https://bugs.launchpad.net/bugs/61026> - Segfault in
glBitmap when called with PBO source
------
Thanks in advance for your help, and happy testing!
Nicholas
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