I've now closed this call for testing. Thanks to all for testing this! We had good coverage of intel, nvidia, and amd systems. Thanks to your help it looks like the FFE is on track to make it into raring; fingers crossed!

Nicholas

On 04/09/2013 06:30 PM, Nicholas Skaggs wrote:
The ubuntu x team has an FFE for a new version of mesa, and needs your help in testing it!

https://launchpad.net/bugs/1164093

The goal is to have testing on as broad a range of systems as possible. The testcase is now live here:

http://packages.qa.ubuntu.com/qatracker/milestones/266/builds/41730/testcases

File bugs using ubuntu-bug xorg, and please do leave your graphics card information in the comment box or as an attached hardware profile. Also ensure to mention your graphics card when filing a bug. This will help the x team to know where the regression lies. Check out the list from the ffe of fixes and features:

---------

Upstream release notes for 9.1 and 9.1.1:

9.1 New features

Note: some of the new features are only available with certain drivers.

    GL_ANGLE_texture_compression_dxt3
    GL_ANGLE_texture_compression_dxt5
    GL_ARB_ES3_compatibility
    GL_ARB_internalformat_query
    GL_ARB_map_buffer_alignment
    GL_ARB_shading_language_packing
    GL_ARB_texture_buffer_object_rgb32
    GL_ARB_texture_cube_map_array
    GL_EXT_color_buffer_float
    GL_OES_depth_texture_cube_map
    OpenGL 3.1 core profile support on Radeon HD2000 up to HD6000 series
    Multisample anti-aliasing support on Radeon X1000 series
    OpenGL ES 3.0 support on Intel HD Graphics 2000, 2500, 3000, and 4000

Bug fixes

TBD -- This list is likely incomplete.

Changes

    Removed VAAPI state tracker (unmaintained and broken)
    Removed i965's broken hardware implementation of GL_NV_vertex_program
    Removed swrast support for GL_NV_vertex_program
    Removed swrast support for GL_NV_fragment_program
    Removed OpenVMS support (unmaintained and broken)
    Removed makedepend build dependency

9.1.1 New features

None.

Bug fixes

This list is likely incomplete.

Bug 30232 <https://bugs.launchpad.net/bugs/30232> - [GM45] mesa demos spriteblast render incorrectly Bug 32429 <https://bugs.launchpad.net/bugs/32429> - [gles2] Ironlake: gl_PointCoord takes no effect for point sprites Bug 38086 <https://bugs.launchpad.net/bugs/38086> - Mesa 7.11-devel implementation error: Unexpected program target in destroy_program_variants_cb() Bug 57121 <https://bugs.launchpad.net/bugs/57121> - [snb] corrupted GLSL built-in function results when using Uniform Buffer contents as arguments Bug 58042 <https://bugs.launchpad.net/bugs/58042> - [bisected] Garbled UI in Team Fortress 2 and Counter-Strike: Source Bug 58960 <https://bugs.launchpad.net/bugs/58960> - Texture flicker with fragment shader Bug 59495 <https://bugs.launchpad.net/bugs/59495> - [i965 Bisected]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails Bug 59783 <https://bugs.launchpad.net/bugs/59783> - [IVB bisected] 3DMMES2.0 Taiji performance reduced by ~13% with gnome-session enable compositing Bug 60121 <https://bugs.launchpad.net/bugs/60121> - build - libvdpau_softpipe fails at runtime. Bug 60143 <https://bugs.launchpad.net/bugs/60143> - gbm_dri_bo_create fails to initialize bo->base.base.format Bug 60802 <https://bugs.launchpad.net/bugs/60802> - Corruption with DMA ring on cayman Bug 60848 <https://bugs.launchpad.net/bugs/60848> - [bisected] r600g: add htile support cause gpu lockup in Dishonored wine. Bug 60938 <https://bugs.launchpad.net/bugs/60938> - [softpipe] piglit interpolation-noperspective-gl_BackColor-flat-fixed regression Bug 61012 <https://bugs.launchpad.net/bugs/61012> - alloc_layout_array tx * ty assertion failure when making pbuffer current Bug 61026 <https://bugs.launchpad.net/bugs/61026> - Segfault in glBitmap when called with PBO source

------

Thanks in advance for your help, and happy testing!

Nicholas

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