== What was done engineering wise? ==

 * Multi-monitor fixes continuing to progress well, with the new launcher 
support for multiple monitors, and screen barriers.

 * Unity 5.2 ("Greased Weasel") was released this week, integrating 97 new bug 
fixes! - https://launchpad.net/unity/+milestone/5.2.0&;  
https://launchpad.net/unity-2d/+milestone/5.2

 * The HUD changes are ready to land early next week; the feature is now 
covered by a proper test suite, already partly automated.
 * Unity-2D also gained HUD support this week

 * We are still postponing however the integration of the 2d UA test suite in 
the build infrastructure. Only unit tests are automatically run for the moment.

== What's about to land that might impact the other teams? ==

 * Compiz next week

== Dependencies on other teams, blocking items ==

 * None

== Blueprints ==

 * https://blueprints.launchpad.net/ubuntu/+spec/desktop-p-multi-monitor 
(tracking items shared between DX and Desktop/Platform)
 * https://blueprints.launchpad.net/ubuntu/+spec/dx-p-unity-enhancements, which 
is provisioned with bugs on the DX/Design radar at 
http://people.canonical.com/~platform/design/upstream.html

Burndown and spec completion levels:

 * For alpha-2: 
http://status.ubuntu.com/ubuntu-precise/canonical-dx-team-precise-alpha-2.html
 * Entire cycle: http://status.ubuntu.com/ubuntu-precise/canonical-dx-team.html

<<Anchor(rcbugs)>>

== Release targeted bugs being worked on/monitored ==

http://reports.qa.ubuntu.com/reports/kernel-bugs/reports/rls-mgr-p-tracking-bugs.html

All unity-distro-priority bugs have been fixed so far. See 
https://bugs.launchpad.net/unity-distro-priority for reference

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