== What was done engineering wise? ==
* Multi-monitor fixes continuing to progress well, with the new launcher
support for multiple monitors, and screen barriers.
* Unity 5.2 ("Greased Weasel") was released this week, integrating 97 new bug
fixes! - https://launchpad.net/unity/+milestone/5.2.0&
https://launchpad.net/unity-2d/+milestone/5.2
* The HUD changes are ready to land early next week; the feature is now
covered by a proper test suite, already partly automated.
* Unity-2D also gained HUD support this week
* We are still postponing however the integration of the 2d UA test suite in
the build infrastructure. Only unit tests are automatically run for the moment.
== What's about to land that might impact the other teams? ==
* Compiz next week
== Dependencies on other teams, blocking items ==
* None
== Blueprints ==
* https://blueprints.launchpad.net/ubuntu/+spec/desktop-p-multi-monitor
(tracking items shared between DX and Desktop/Platform)
* https://blueprints.launchpad.net/ubuntu/+spec/dx-p-unity-enhancements, which
is provisioned with bugs on the DX/Design radar at
http://people.canonical.com/~platform/design/upstream.html
Burndown and spec completion levels:
* For alpha-2:
http://status.ubuntu.com/ubuntu-precise/canonical-dx-team-precise-alpha-2.html
* Entire cycle: http://status.ubuntu.com/ubuntu-precise/canonical-dx-team.html
<<Anchor(rcbugs)>>
== Release targeted bugs being worked on/monitored ==
http://reports.qa.ubuntu.com/reports/kernel-bugs/reports/rls-mgr-p-tracking-bugs.html
All unity-distro-priority bugs have been fixed so far. See
https://bugs.launchpad.net/unity-distro-priority for reference
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