=== What was done engineering wise? ===
* Compiz: gles branch merge still ongoing. It is a big hunk of work
that refactors the primary rendering pipeline. Updates needed to the
branch are tracked with the gles tag in launchpad
https://bugs.launchpad.net/compiz/+bugs?field.tag=gles
* Sam has solved the white window problem with nvidia drivers, and
will be making the fix SRU-able
* Shell: Andy and Marco continuing to be awesome working on the design
backlog, and general bug fixes.
* Indicators: porting continuing to GMenu, and tests being added to
indicator libraries.
* QA: Autopilot has been extracted again from unity, while leaving the
unity specific emulators and tests in the unity codebase.
=== What's about to land that might impact the other teams and release
as a whole? ===
* Small Unity SRU release uploaded to 'proposed' based on a few
cherry-picked fixes
=== Summary of bugs working on by team (reasonably reliable) ===
See individual projects for now.
=== Dependencies on other teams to make deliverables, blocking items,
release wide concerns? ===
None
David, on behalf of Tim
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