=== What was done engineering wise? ===

* Compiz: gles branch merge still ongoing. It is a big hunk of work that refactors the primary rendering pipeline. Updates needed to the branch are tracked with the gles tag in launchpad https://bugs.launchpad.net/compiz/+bugs?field.tag=gles * Sam has solved the white window problem with nvidia drivers, and will be making the fix SRU-able * Shell: Andy and Marco continuing to be awesome working on the design backlog, and general bug fixes. * Indicators: porting continuing to GMenu, and tests being added to indicator libraries. * QA: Autopilot has been extracted again from unity, while leaving the unity specific emulators and tests in the unity codebase.

=== What's about to land that might impact the other teams and release as a whole? ===

* Small Unity SRU release uploaded to 'proposed' based on a few cherry-picked fixes

=== Summary of bugs working on by team (reasonably reliable) ===

See individual projects for now.

=== Dependencies on other teams to make deliverables, blocking items, release wide concerns? ===

None


David, on behalf of Tim



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