Скачать её можно от сюда http://www.ertt.fatal.ru
X-Moto 0.1.14 (alpha) 2006-05-19 -------------------------------- * New version numbering policy: If the last number is even it's a stable X-Moto release, otherwise it's an unstable development version (from CVS). * Major bug in the player head/entity collision detection code fixed. * Level files are now cached for much faster loading time. * Integration with Nicolas Adenis-Lamarre's website; World records can now be seen inside the game, and new levels can be downloaded automatically. * New (optional) library dependency: libcurl. If library isn't found by ./configure, the online high-score system is disabled, so please install libcurl (version 3) before upgrading to X-Moto 0.1.14. (This does not affect X-Moto on Windows, libcurl is included with the game there). * Slight physics adjustment: It should no longer be possible to fall through the ground when standing still. Stay calm, this should NOT affect the gameplay. * Alpha-testing enabled for sprites; which are less fuzzy looking now. Also looks better with anti-aliasing. * Lots of new UI stuff, including context help. * It's now possible to see what level you're playing. * Less retarded usage of SDL_Delay(), UI more responsive. * Fixed bug that made it difficult to click tabs in level info viewer. * "Next Level" button also for external levels now. * 8 new built-in levels, including 4 by Torben Green, and one by Thomas Kjaerulff. * More control over playback of replays: Up/down to increase/decrease speed and space to pause. * External levels ordered alphabetically. * Automatic replay naming. * Various minor changes and several other small bugs fixed. * Windows specific: Upgraded to SDL 1.2.10 and SDL_mixer 1.2.7.
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