Public bug reported:

r1921

Test case:
import QtQuick 2.4
import Ubuntu.Components 1.3

MainView {
    applicationName: "test"
    width: units.gu(50)
    height: units.gu(40)

    Rectangle {
        anchors.fill: parent
        color: "yellow"
        MouseArea {
            anchors.fill: parent
            anchors.margins: units.gu(10)

            hoverEnabled: true
            onEntered: console.log("Mouse entered")
            onExited: console.log("Mouse exited")

            Mouse.enabled: true
            Mouse.onEntered: console.log("Mouse filter entered")
            Mouse.onExited: console.log("Mouse filter exited")

            Rectangle {
                anchors.fill: parent
                color: "blue"
            }
        }
    }
}


How to reproduce:
1) qmlscene testcase.qml
2) move the mouse inside the blue rectangle
3) press and hold the left button of the mouse
4) WITHOUT RELEASING the button, move the mouse outside the blue rectangle
5) (optional) move the mouse back inside the blue rectangle (still without 
releasing the button)

Expected outcome (qml log):
qml: Mouse filter entered
qml: Mouse entered
qml: Mouse exited
qml: Mouse entered

Actual log (qml log):
qml: Mouse filter entered
qml: Mouse entered
qml: Mouse filter exited
qml: Mouse exited
qml: Mouse filter entered
qml: Mouse entered

** Affects: ubuntu-ui-toolkit (Ubuntu)
     Importance: Undecided
         Status: New

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https://bugs.launchpad.net/bugs/1566378

Title:
  Mouse filter: mousemove event logic does not fire exited / entered
  signals when needed

Status in ubuntu-ui-toolkit package in Ubuntu:
  New

Bug description:
  r1921

  Test case:
  import QtQuick 2.4
  import Ubuntu.Components 1.3

  MainView {
      applicationName: "test"
      width: units.gu(50)
      height: units.gu(40)

      Rectangle {
          anchors.fill: parent
          color: "yellow"
          MouseArea {
              anchors.fill: parent
              anchors.margins: units.gu(10)

              hoverEnabled: true
              onEntered: console.log("Mouse entered")
              onExited: console.log("Mouse exited")

              Mouse.enabled: true
              Mouse.onEntered: console.log("Mouse filter entered")
              Mouse.onExited: console.log("Mouse filter exited")

              Rectangle {
                  anchors.fill: parent
                  color: "blue"
              }
          }
      }
  }

  
  How to reproduce:
  1) qmlscene testcase.qml
  2) move the mouse inside the blue rectangle
  3) press and hold the left button of the mouse
  4) WITHOUT RELEASING the button, move the mouse outside the blue rectangle
  5) (optional) move the mouse back inside the blue rectangle (still without 
releasing the button)

  Expected outcome (qml log):
  qml: Mouse filter entered
  qml: Mouse entered
  qml: Mouse exited
  qml: Mouse entered

  Actual log (qml log):
  qml: Mouse filter entered
  qml: Mouse entered
  qml: Mouse filter exited
  qml: Mouse exited
  qml: Mouse filter entered
  qml: Mouse entered

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