On Sun, Sep 6, 2009 at 11:28 PM, Kiernan Holland <[email protected]>wrote:
> Ton is very friendly, and I'm sure if the developer of Ardour, Paul Davis > approached Ton, Ton might be able to give some help/suggestions. > > On Sun, Sep 6, 2009 at 11:18 PM, Kiernan Holland <[email protected]>wrote: > >> You know something that blender really sucks at.. The mixing of sound for >> movies in it's sequence editor (which fairly close to being a complete >> non-destructive movie editor). Now if Ardour was made to work in blender, >> I'm sure Ardour could find some funding, and may even find developers to >> make cross platform compatibility possible, which would attract more funding >> (possibly attract more people to the linux platform, especially if people >> like ardour but need to fix latency problems that exist in windows). >> >> >> > Hi Kiernan, I understand your enthusiasm for Ardour and Blender but it's very frustrating to open my inbox to five new e-mails in a row from you. Would you be able to try keeping it to one reply at a time? Thanks. A couple thoughts though: - Please bottom post (where the response goes under the original message) on this mailing list, it makes it easier to follow converations. - This list probably isn't the best place to request Ardour features. The best place for that would be through the Ardour website/mailinglist/forums/etc... Oh, looks like I have another e-mail from you... off I go to read. Please don't take offense, I mean these suggestions in a very polite manner, and I hope that you continue to keep this list full of active conversation - just in a more orderly fashion if possible. Thanks. -Eric
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