Probably worth starting from the beginning and stopping when it gets
difficult and ask for help at that point.

Ok, load the SDK, open a new project. Now I'm stuck. I just don't get any aspect of the concept of graphical programming. I really do think the only way I'm going to get it is to have some time face to face with someone who knows what they are doing, tutorials are great until you make a wrong move and get an error message, then because you can't ask a tutorial
page questions you just get stuck.

I am not following your logic. You can submit free apps to the archive
or a PPA. You can push paid apps to the store.

In an earlier reply someone said the software centre isn't geared up to accept non-graphical commercial applications. Sounded a bit weird to me. I have managed to package an earlier version of my program before but it was slow, painful and I don't seem to be able to replicate it. The guidance given by Canonical is missing huge chunks of important information.

I really do think it would be of benefit for whoever maintains that guide to step me through this and note where I am having problems because it should be so straightforward for a simple program like this.

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