This may be due to group processes issues between the main webapp process, and the underlying Oxide renderers.
We did encounter similar problems in the past with the OOM killer which was killing the main process and left oxide ones alive. -- You received this bug notification because you are a member of Ubuntu WebApps bug tracking, which is subscribed to unity-webapps-grooveshark in Ubuntu. https://bugs.launchpad.net/bugs/1355356 Title: App spread should not kill media Status in The Unity 8 shell: New Status in “unity-webapps-grooveshark” package in Ubuntu: New Bug description: Enjoying listening to Grooveshark tracks that I discovered from the Music scope, and I was surprised that going into the app spread killed the tunes. Seems legit to let the previously focused app keep the sound stage till something else is focused. To manage notifications about this bug go to: https://bugs.launchpad.net/unity8/+bug/1355356/+subscriptions -- Mailing list: https://launchpad.net/~ubuntu-webapps-bugs Post to : [email protected] Unsubscribe : https://launchpad.net/~ubuntu-webapps-bugs More help : https://help.launchpad.net/ListHelp

