** Changed in: oxide
       Status: In Progress => Fix Released

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https://bugs.launchpad.net/bugs/1552161

Title:
  Using ui::TouchEvent makes scroll / pinch gestures coarse

Status in Oxide:
  Fix Released

Bug description:
  The lifetime of a touch event in Oxide before we pass it to Chromium
  is:

  QTouchEvent -> ui::TouchEvent -> ui::MotionEvent.

  Touch co-ordinates are in device independent pixels, and Qt provides
  these as floats. The constructor for ui::TouchEvent requires us to
  round the co-ordinates to the nearest integer because it takes a
  gfx::Point.

  This causes a problem - it means that the smallest touch point
  movement is 1 device-independent pixel, which could be 2 or 3 physical
  pixels depending on the device scale. This makes scrolling and pinch-
  zooming appear coarse compared to Chrome/Android (where it's possible
  to scroll by single physical pixels).

  As ui::MotionEvent works with floats, I suggest we just cut out the
  middleman here and stop using ui::TouchEvent entirely.

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